Knowledge in Computer Graphics

Graphics and Multimedia

A brief explanation of output primitives is provided for the students help

CPU Performance Measurement

The content is a part of Advanced study in Microprocessor, where the content states about the performance of of CPU and its complexities.

this Keyword

this Keyword, is a major topic and is hard to find. The content is an all in one notes for this specific topic along with many examples and codes for better understanding.

COMPUTER CABLES

A cable may refer to any of the following: Power cord connections 1. Alternatively referred to as a cord, connector or plug, a cable is one or more wires covered in a plastic covering that allows for the transmission of power or data between devices. The picture is an example of what the power cord may look like for your computer or monitor. The power cord is one example of thousands of other cables found in and around computers. There are two main types of computer cables, a data cable and a power cable. A data cable is a cable that provides communication between devices. For example, the data cable (i.e., DVI, HDMI, or VGA) that connects your monitor to your computer and allows your computer to display a picture on the monitor. Other popular examples of data cables include the CAT5, IDE/EIDE, SATA, and USB cables. A power cable is any cable that powers the device. For example, the power cord that connects to your computer and a Molex style cable inside the computer are both good examples of power cables. Below, is a listing of the most common types of cables found with computers and electronics and examples of devices that use them. Types of cables AT - Used with early keyboards ATA - Used with hard drives and disc drives Cat 5 - Used with network cards Coaxial - Used with TV and projectors Composite - Used with TV, projectors, and consoles. Also known as RCA cables. DisplayPort - Used with computer monitors DVI - Used with monitors, projectors, and other displays e-SATA - Used with external drives Firewire (IEEE-1394) - Used with digital cameras and external drives HDMI - Used with monitors, projectors, DVD/Blu-ray players, and other displays MIDI - Used with musical keyboards and other equipment Mini plug - Used with headphones, microphones, speakers Molex - Power cable used inside your computer IDE/EIDE - Used with hard drives and disc drives Parallel - Used with printers PS/2 - Used with keyboards and mice S-Video - Used with projectors, digital cameras, and other displays S/PDIF - Used with DVD and surround sound. SATA - Used with hard drives and disc drives SCSI - Used with hard drives, tape drives, and disc drives Serial (RS-232) - Used with a mouse and Modem. Thunderbolt - Primarily used with Apple displays and devices USB - Used with keyboard, mouse, printer, MP3 players, and thousands of other devices VGA/SVGA - Used with monitors and projectors

Computer graphics lecture notes.

Computer Graphics (CG) Materials & Notes. CG Unit Wise Lecture Notes and Study Materials in pdf format for Engineering Students. So all students seeking Computer Graphics Book for engineering colleges.

Computer methods in power systems.

Computer Methods in Power Systems (CMPS) Materials & Notes. CMPS Unit Wise Lecture Notes and Study Materials in pdf format for Engineering Students. So all students seeking Computer Methods in Power Systems Book for engineering colleges.

Midpoint algorithm Computer graphics

Here is the notes of midpoint algorithm used in line drawing in computer graphics along with program code.

2-dimensional transformation

2-d transformation can be rotation, scaling, translation ,reflection of any 2 dimensional object. here are concept and program for them.

Synchronization Notes

Why synchronize? • Critical sections and consensus • Mutual exclusion algorithms • Hardware support • Semaphores • Classical problems • Monitors and condition variables • POSIX synchronization interface

maths

graph theory 1

maths

graph theory 3

computer graphics

Locator Devices: to indicate a position and/or orientation to select a displayed entity Tablet, Mouse, Trackball, Joystick, Touch Panel, Light Pen Keyboard devices: to input a character string Alphanumeric keyboard (coded - get single ASCII character, unencoded - get state of all keys - more flexible) Valuator Devices: to input a single value in the space of real numbers Rotary dials (Bounded or Unbounded), Linear sliders Choice Devices: to select from a set of possible actions or choices Function keys