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Applications of clipping:

  1. It will extract part we desire.
  2. For identifying the visible and invisible area in the 3D object.
  3. For creating objects using solid modeling.
  4. For drawing operations.
  5. Operations related to the pointing of an object.
  6. For deleting, copying, moving part of an object.

Clipping can be applied to world co-ordinates. The contents inside the window will be mapped to device co-ordinates. Another alternative is a complete world co-ordinates picture is assigned to device co-ordinates, and then clipping of viewport boundaries is done.


Types of Clipping:

  1. Point Clipping
  2. Line Clipping
  3. Area Clipping (Polygon)
  4. Curve Clipping
  5. Text Clipping
  6. Exterior Clipping


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